Quote:
Originally Posted by stampin stacy
Have you ever heard of using the color white or very light colors to draw the viewer in and across a scene?
I have heard and seen this theory explained at a local museum of western art. Basically if I understand correctly, using white across the picture in various ways draws the eye in and then across the scene. Is that correct?
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I haven't heard of it put into those words but the concept of it is certainly something that I like to use in scenes. I like to oscillate the usage of dark and light across a scene to try and make a scene more visually rich than to have the same value. An instructor of mine called referred to this as "checkerboarding".
Lit areas would certainly pull the viewers eye in as we're drawn to illumination. If we were walking in poor illumination or at night, etc. the eye would be drawn to an area under a street lamp, or a illuminated window, neon sign, etc. In a scene, spotlit areas of light create points of visual interest and cause the viewers eye to wander from point to point across the composition. It, therefore, creates movement and a potentially more dynamic surface.
In my scenes, I use this trick of two or more spots of light. What I'm often doing is creating a light source and an area of reflected light. What separates the two areas is a darker area.
This scene below is quite literal. It's a light moon and it's illuminating the clouds:
http://stampscapes.com/misc107.html
The dark band of sky underneath the moon and above the clouds separates the two spaces and says that one is the source of light and the other is reflecting it.
This scene below isn't so apparent. But you can see where I've made that oscillation between dark and light. Start on the top of the scene and work your way down observing the clouds first. You'll see this light-dark-light-dark-etc. structure. Then you'll see how the dark sides of the huts separate the next two areas of light --the top of the huts and the water.
The areas of light and dark, that one creates, isn't science. It's whatever someone wants to stand out --just simply leave those areas lighter by not darkening them.
In artwork in general and in scenic stamping it should be noted that it's somewhat limiting and can be frustrating if you try and replicate nature. I think it's better to see things as referencing nature and approaching the scene more like a set designer on a stage. Instead of thinking in terms of "What light would be "here" (in a given space while working on a scene)", a set designer would ask, "What lighting do I want in this area?" and use the appropriate lamps or spotlights in that space. We can direct the viewers eye wherever we want it to go, get them to see whatever we want them to see, and subdue anything we don't want to stand out in a scene. And, in many cases we can get them to follow whatever path we want them to discover those points of interest in. ~K